Category:Framework API
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Description of the BCI2000 framework API.
Pages in category "Framework API"
The following 72 pages are in this category, out of 72 total.
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- Programming Reference:3D API
- Programming Reference:Accessing Parameters and States
- Programming Reference:ApplicationBase Class
- Programming Reference:ApplicationWindow Class
- Programming Reference:ApplicationWindowClient Class
- Programming Reference:AssociationMap Class
- Programming Reference:AudioSpellerTarget Class
- Programming Reference:AudioStimulus Class
- Programming Reference:BCI2000FileReader Class
- Programming Reference:BitmapImage Class
- Programming Reference:BlockRandSeq Class
- Programming Reference:BufferedADC Class
- Programming Reference:Build System (obsolete)
- Programming Reference:Building BCI2000 for Win64 (obsolete)
- Programming Reference:Building Qt for BCI2000 (obsolete)
- Programming Reference:Class Hierarchies
- Programming Reference:ComplexVisualizationDemo Signal Processing
- Programming Reference:Debug Output
- Programming Reference:DisplayWindow Class
- Programming Reference:EllipticShape Class
- Programming Reference:Environment Class
- Programming Reference:EnvironmentExtension Class
- Programming Reference:Error Handling
- Programming Reference:Errors and Warnings
- Programming Reference:Events
- Programming Reference:FeedbackDemo Application
- Programming Reference:FeedbackTask Class
- Programming Reference:Filter Chain
- Programming Reference:GenericADC Class
- Programming Reference:GenericFileWriter Class
- Programming Reference:GenericFilter Class
- Programming Reference:GenericSignal Class
- Programming Reference:GenericVisualization Class
- Programming Reference:GraphDisplay Class
- Programming Reference:GraphObject Class
- Programming Reference:IIRFilterBase Class
- Programming Reference:ImageStimulus Class
- Programming Reference:LabelIndex Class
- Programming Reference:Localization
- Programming Reference:LogFile Class
- Programming Reference:MidiPlayer Class
- Programming Reference:OSMutex Class
- Programming Reference:Parameters
- Programming Reference:PhysicalUnit Class
- Programming Reference:RandomGenerator Class
- Programming Reference:RectangularShape Class
- Programming Reference:Scene Class
- Programming Reference:Shape Class
- Programming Reference:Signals
- Programming Reference:SignalSharingDemo Signal Processing
- Programming Reference:SoundStimulus Class
- Programming Reference:SpeechStimulus Class
- Programming Reference:Speller Class
- Programming Reference:SpellerCommand Class
- Programming Reference:States
- Programming Reference:StatusBar Class
- Programming Reference:Stimulus Class
- Programming Reference:StimulusTask Class
- Programming Reference:Target Class
- Programming Reference:TextField Class
- Programming Reference:TextStimulus Class
- Programming Reference:TextToSpeech Class
- Programming Reference:Thread Class
- Programming Reference:TrialStatistics Class
- Programming Reference:VisualizationContainerDemo Signal Processing
- Programming Reference:VisualizationDemo Signal Processing
- Programming Reference:VisualStimulus Class
- Programming Reference:WaitableEvent Class
- Programming Reference:WavePlayer Class
- Programming Tutorial:Implementing a Signal Processing Filter
- Programming Tutorial:Implementing a Source Module
- Programming Tutorial:Implementing an Input Logger