Jump to content

Contributions:UnityBCI2000: Difference between revisions

From BCI2000 Wiki
Tytbutler (talk | contribs)
No edit summary
Tytbutler (talk | contribs)
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 3: Line 3:


==Prerequisites==
==Prerequisites==
Alongside UnityBCI2000, install Unity per the instructions at [https://unity.com/download the Unity website], and the [BCI2000 setup tutorial https://www.bci2000.org/mediawiki/index.php/Programming_Howto:Install_Prerequisites].
Alongside UnityBCI2000, install Unity per the instructions at [https://unity.com/download the Unity website], and the [[Programming_Howto:Building_and_Customizing_BCI2000|BCI2000 setup tutorial]].


==Adding UnityBCI2000 to a Unity Project==
==Adding UnityBCI2000 to a Unity Project==
Line 11: Line 11:


For a comprehensive tutorial of integrating BCI2000 with a Unity project, see [[User Tutorial:UnityBCI2000]].  
For a comprehensive tutorial of integrating BCI2000 with a Unity project, see [[User Tutorial:UnityBCI2000]].  
For a minimal tutorial on using BCI2000 as a logging service for Unity, see [[User Tutorial:UnityBCI2000 Barebones]]
 
For a minimal tutorial on using BCI2000 as a logging service for Unity, see [[User Tutorial:UnityBCI2000 Barebones]].





Latest revision as of 14:51, 16 August 2024

Synopsis

UnityBCI2000 is an extension for the Unity game/3D application development platform that enables control of and communication with the BCI2000 brain-computer interface research platform. It consists of a .NET library for communication with the BCI2000 operator and a Unity package which provides integration with Unity itself.

Prerequisites

Alongside UnityBCI2000, install Unity per the instructions at the Unity website, and the BCI2000 setup tutorial.

Adding UnityBCI2000 to a Unity Project

Download the latest release of UnityBCI2000 from GitHub. Place the UnityBCI2000.cs and BCI2000RemoteNETStandard.dll files in the Assets folder of the Unity project.

Add the UnityBCI2000.cs script to a Unity object as a component.

For a comprehensive tutorial of integrating BCI2000 with a Unity project, see User Tutorial:UnityBCI2000.

For a minimal tutorial on using BCI2000 as a logging service for Unity, see User Tutorial:UnityBCI2000 Barebones.


Documentation

Interface documentation