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==Synopsis==
==Synopsis==
UnityBCI2000 is a tool for integration of Unity applications with BCI2000.
UnityBCI2000 is an extension for the Unity game/3D application development platform that enables control of and communication with the BCI2000 brain-computer interface research platform. It consists of a .NET library for communication with the BCI2000 operator and a Unity package which provides integration with Unity itself.
 
==Prerequisites==
Alongside UnityBCI2000, install Unity per the instructions at [https://unity.com/download the Unity website], and the [[Programming_Howto:Building_and_Customizing_BCI2000|BCI2000 setup tutorial]].
 
==Adding UnityBCI2000 to a Unity Project==
Download the latest release of UnityBCI2000 from [https://github.com/neurotechcenter/UnityBCI2000 GitHub]. Place the <code>UnityBCI2000.cs</code> and <code>BCI2000RemoteNETStandard.dll</code> files in the <code>Assets</code> folder of the Unity project.
 
Add the <code>UnityBCI2000.cs</code> script to a Unity object as a component.
 
For a comprehensive tutorial of integrating BCI2000 with a Unity project, see [[User Tutorial:UnityBCI2000]].
 
For a minimal tutorial on using BCI2000 as a logging service for Unity, see [[User Tutorial:UnityBCI2000 Barebones]].
 
 
 
==Documentation==
[https://bci2000.org/BCI2000Unity/classUnityBCI2000.html Interface documentation]

Latest revision as of 14:51, 16 August 2024

Synopsis

UnityBCI2000 is an extension for the Unity game/3D application development platform that enables control of and communication with the BCI2000 brain-computer interface research platform. It consists of a .NET library for communication with the BCI2000 operator and a Unity package which provides integration with Unity itself.

Prerequisites

Alongside UnityBCI2000, install Unity per the instructions at the Unity website, and the BCI2000 setup tutorial.

Adding UnityBCI2000 to a Unity Project

Download the latest release of UnityBCI2000 from GitHub. Place the UnityBCI2000.cs and BCI2000RemoteNETStandard.dll files in the Assets folder of the Unity project.

Add the UnityBCI2000.cs script to a Unity object as a component.

For a comprehensive tutorial of integrating BCI2000 with a Unity project, see User Tutorial:UnityBCI2000.

For a minimal tutorial on using BCI2000 as a logging service for Unity, see User Tutorial:UnityBCI2000 Barebones.


Documentation

Interface documentation