Programming Reference:Building Qt for BCI2000 (obsolete): Difference between revisions
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This document describes how to build Qt for installation in the BCI2000 source tree. | This document describes how to build Qt for installation in the BCI2000 source tree. It is current as of Qt 5.3. | ||
'''Note:''' Following this procedure is only required if you are a member of the BCI2000 team, and if your task is to update the Qt build coming with BCI2000. In case you just want to build BCI2000 against a version of Qt outside the source tree, | '''Note:''' Following this procedure is only required if you are a member of the BCI2000 team, and if your task is to update the Qt build coming with BCI2000. In case you just want to build BCI2000 against a version of Qt outside the source tree, run CMake a first time, then open the file <tt>BCI2000/build/CMakeCache.txt</tt> in the CMake GUI, or in a text editor, and set the value of the USE_EXTERNAL_QT option to "ON". | ||
==Build and copy MSVC libraries and auxiliary files== | ==Build and copy MSVC libraries and auxiliary files== | ||
* | *Download the Qt source code [http://qt-project.org/downloads] to your machine. | ||
*Open | *Outside the Qt source tree, create a directory tree, e.g. <tt>d:\Qt\5.3\build-msvc12</tt>. A Qt build may require an enormous amount of temporary disk space (50GB and more), so it is recommended to build Qt on a separate (virtual) empty disk drive. | ||
*Into the newly created empty build directory, place a <tt>do_configure.bat</tt> script file with the following content: | |||
c:\Qt\5.3\Src\configure ^ | |||
-platform win32-msvc2012 ^ | |||
-static ^ | |||
-prefix d:\Qt\deployment\qt-5.3.2\win32-msvc2012 ^ | |||
-headerdir ..\include ^ | |||
-no-vcproj -mp ^ | |||
-no-openssl -no-qml-debug ^ | |||
-opengl desktop ^ | |||
-skip qtdeclarative ^ | |||
-skip qtquick1 ^ | |||
-skip qtquickcontrols ^ | |||
-skip qtscript ^ | |||
-skip qtwebkit ^ | |||
-skip qtwebkit-examples ^ | |||
-skip qtxmlpatterns ^ | |||
-nomake tests ^ | |||
-nomake examples | |||
*This should be a single command line, so make sure that the caret character is actually the last character in each line, and not followed by white space. | |||
*Note that the first path should point to your Qt source location, and the "prefix" path should point to a location on your build drive. This is the path that will contain Qt headers and libraries after the build. | |||
*In your Qt source directory, open the file <tt>qtbase/mkspecs/win32-msvc2012/qmake.conf</tt> in a text editor. In <tt>QMAKE_CFLAGS_RELEASE</tt> and <tt>QMAKE_CFLAGS_DEBUG</tt>, replace the <tt>-MD</tt> and <tt>-MDd</tt> with <tt>-MT</tt> and <tt>-MTd</tt>, respectively. | |||
*Open an appropriate Visual Studio console window from the start menu. Whether you build a 64 or 32 bit version of Qt will depend on the type of VS Command Prompt you choose. | |||
*Change directory to the build directory containing the script described above, and execute it. | |||
*When prompted for the type of license, choose "Open Source", and answer "yes" when asked whether you accept the terms of the license. | *When prompted for the type of license, choose "Open Source", and answer "yes" when asked whether you accept the terms of the license. | ||
*Run <tt>nmake</tt> | *Run <tt>nmake</tt> as suggested by <tt>configure</tt>. | ||
*After a successful build, <tt>nmake install</tt> will copy libraries and headers to the location specified by the <tt>-prefix</tt> option. | |||
* | *The following files must be present in bin: | ||
* | |||
moc.exe | moc.exe | ||
qmake.exe | qmake.exe | ||
rcc.exe | rcc.exe | ||
uic.exe | uic.exe | ||
*For 64-bit versions of the libraries, proceed as above, but run <tt>configure</tt> and <tt>nmake</tt> steps from a 64-bit Visual Studio command line prompt. The target directory should be named <tt>win32-amd64-msvc2012</tt> for MSVC 2012 64-bit builds. | |||
<!-- | |||
==Build and copy mingw libraries and auxiliary files== | ==Build and copy mingw libraries and auxiliary files== | ||
*From the Qt installation's <tt>qt</tt> directory, run <tt>configure</tt> with the following options: | *From the Qt installation's <tt>qt</tt> directory, run <tt>configure</tt> with the following options: | ||
Line 76: | Line 50: | ||
-fast | -fast | ||
-qt-zlib | -qt-zlib | ||
-qt-libpng | -qt-libpng | ||
-qt-libmng | -qt-libmng | ||
Line 87: | Line 60: | ||
-no-style-motif | -no-style-motif | ||
-no-style-cde | -no-style-cde | ||
The full command line is: | |||
configure -platform win32-g++ -static -no-sql-sqlite -no-qt3support -fast -qt-zlib -qt-libpng -qt-libmng -no-libtiff -no-libjpeg -no-phonon -no-webkit -no-scripttools -no-style-plastique -no-style-motif -no-style-cde | |||
*When prompted for the type of license, choose "Open Source", and answer "yes" when asked whether you accept the terms of the license. | *When prompted for the type of license, choose "Open Source", and answer "yes" when asked whether you accept the terms of the license. | ||
* | *If you have previously done a full build, open a console window, and run <tt>mingw32-make</tt> in the following directories: | ||
**<tt>qt/src/corelib</tt>, | **<tt>qt/src/corelib</tt>, | ||
**<tt>qt/src/gui</tt>, | **<tt>qt/src/gui</tt>, | ||
**<tt>qt/src/opengl</tt>. | **<tt>qt/src/opengl</tt>. | ||
*When the build is finished, copy the following files from <tt>qt/bin</tt> to <tt> | *Otherwise, run <tt>mingw32-make</tt> from the <tt>qt/src</tt> directory. | ||
*When the build is finished, copy the following files from <tt>qt/bin</tt> to <tt>qt-x.y.z/win32-g++/bin</tt>: | |||
idc.exe | idc.exe | ||
moc.exe | moc.exe | ||
qmake.exe | qmake.exe | ||
rcc.exe | rcc.exe | ||
uic.exe | uic.exe | ||
libgcc_s_dw2-1.dll | libgcc_s_dw2-1.dll | ||
mingwm10.dll | mingwm10.dll | ||
If the DLL files do not exist, they are not required. | |||
Leave the <tt>qt.conf</tt> file in place, don't modify it. | Leave the <tt>qt.conf</tt> file in place, don't modify it. | ||
*From <tt>qt/lib</tt>, copy the following files to <tt> | *From <tt>qt/lib</tt>, copy the following files to <tt>qt-x.y.z/win32-g++/lib</tt>: | ||
libQtCore.a | libQtCore.a | ||
libQtGui.a | libQtGui.a | ||
libQtOpenGL.a | libQtOpenGL.a | ||
*From <tt>qt/mkspecs</tt>, copy the file <tt>qconfig.pri</tt>, and recursively copy the contents of directories <tt>features</tt>, <tt>common</tt>, and <tt>win32-g++</tt> to <tt>qt-x.y.z/win32-g++/mkspecs</tt>. | |||
*From <tt>qt/mkspecs</tt>, copy the file <tt>qconfig.pri</tt>, and recursively copy the contents of directories <tt>features</tt>, <tt>common</tt>, and <tt>win32-g++</tt> to <tt> | |||
== | ==Add configuration information== | ||
*To each of the <tt>bin</tt> directories created in previous steps, add a file <tt>qt.conf</tt> with the following content: | |||
[Paths] | |||
Prefix= | |||
Documentation=../doc | |||
Headers=../../include | |||
Libraries=../lib | |||
Binaries= | |||
Plugins=../plugins | |||
Data=.. | |||
Translations=../translations | |||
Settings= | |||
Examples= | |||
Demos= | |||
==Prepare Qt include files for external use== | |||
*Most header files point to header files in the <tt>qt/src</tt> header files. We don't want to provide the entire <tt>qt/src</tt> directory, so we need to replace these header files with the content of the files they point to. There is a <tt>fixheader</tt> tool provided in the BCI2000 source tree at <tt>build/buildutils/fixheader.cpp</tt>. Under cygwin, execute | *Most header files point to header files in the <tt>qt/src</tt> header files. We don't want to provide the entire <tt>qt/src</tt> directory, so we need to replace these header files with the content of the files they point to. There is a <tt>fixheader</tt> tool provided in the BCI2000 source tree at <tt>build/buildutils/fixheader.cpp</tt>. Under cygwin, execute | ||
g++ fixheader.cpp -o fixheader | |||
from that directory to build the executable. Then, cd to the <tt>qt/include/Qt</tt> directory of your Qt installation, and execute | from that directory to build the executable. Then, cd to the <tt>qt/include/Qt</tt> directory of your Qt installation, and execute | ||
for i in `find *.h`; do /full/path/to/fixheader $i; done | for i in `find *.h`; do /full/path/to/fixheader $i; done | ||
Repeat this step for the <tt>QtCore</tt>, <tt>QtGui</tt>, and <tt>QtOpenGL</tt> include directories. | Repeat this step for the <tt>QtCore</tt>, <tt>QtGui</tt>, and <tt>QtOpenGL</tt> include directories. | ||
*Copy the contents of the directory <tt>qt/include/Qt</tt> into <tt> | *Copy the contents of the directory <tt>qt/include/Qt</tt> into <tt>qt-x.y.z/include/Qt</tt>, omitting the <tt>private</tt> directory. | ||
*Likewise, copy the <tt>QtCore</tt>, <tt>QtGui</tt>, | *Likewise, copy the <tt>QtCore</tt>, <tt>QtGui</tt>, <tt>QtOpenGL</tt> include directories to <tt>qt-x.y.z/include</tt>, omitting the respective <tt>private</tt> directories. | ||
==Hide debugging information in MSVC libraries== | |||
*Despite current MSVC compilers store debugging information in .pdb files, .lib files still contain traditional debugging information. In addition, .lib debugging information refers to .pdb files, and the MSVC linker will issue a large number of warnings if it cannot find those .pdb files. | |||
*Basically, we might use GNU binutils, which are able to handle COFF binaries, in order to strip debugging information from those libraries. However, it seems that MSVC compilers store information in such a way that it is not possible to remove arbitrary sections without breaking the files. Thus, we keep all sections but change names of debugging sections such that the MSVC linker will not be able to identify them as such. While this has the disadvantage of retaining large file sizes, it still provides the benefit of fast linking, and suppression of linker warnings. | |||
*To hide debugging information, open a cygwin shell, and cd to the qt lib directory that contains MSVC libraries. There, execute | |||
/full/path/to/build/buildutils/strip_msvc_lib.sh * | |||
--> | |||
==Upload Qt to the BCI2000 server== | |||
*Create a self-extracting 7z archive from each subfolder of the <tt>qt-x.y.z</tt> directory. In order to expand correctly, the archive must contain the <tt>qt-x.y.z</tt> directory as well. | |||
*For CMake to find an archive on the server, it must be located at the following http path: <tt>/externals/qt/qt-x.y.z.subdirname</tt> | |||
Note that archives may not have an <tt>.exe</tt> file extension on the server. It will be added when the file is downloaded by CMake (see <tt>BCI2000/build/cmake/FindQt.cmake</tt> for details). | |||
==See also== | ==See also== |
Latest revision as of 18:58, 10 July 2020
This document describes how to build Qt for installation in the BCI2000 source tree. It is current as of Qt 5.3.
Note: Following this procedure is only required if you are a member of the BCI2000 team, and if your task is to update the Qt build coming with BCI2000. In case you just want to build BCI2000 against a version of Qt outside the source tree, run CMake a first time, then open the file BCI2000/build/CMakeCache.txt in the CMake GUI, or in a text editor, and set the value of the USE_EXTERNAL_QT option to "ON".
Build and copy MSVC libraries and auxiliary files
- Download the Qt source code [1] to your machine.
- Outside the Qt source tree, create a directory tree, e.g. d:\Qt\5.3\build-msvc12. A Qt build may require an enormous amount of temporary disk space (50GB and more), so it is recommended to build Qt on a separate (virtual) empty disk drive.
- Into the newly created empty build directory, place a do_configure.bat script file with the following content:
c:\Qt\5.3\Src\configure ^ -platform win32-msvc2012 ^ -static ^ -prefix d:\Qt\deployment\qt-5.3.2\win32-msvc2012 ^ -headerdir ..\include ^ -no-vcproj -mp ^ -no-openssl -no-qml-debug ^ -opengl desktop ^ -skip qtdeclarative ^ -skip qtquick1 ^ -skip qtquickcontrols ^ -skip qtscript ^ -skip qtwebkit ^ -skip qtwebkit-examples ^ -skip qtxmlpatterns ^ -nomake tests ^ -nomake examples
- This should be a single command line, so make sure that the caret character is actually the last character in each line, and not followed by white space.
- Note that the first path should point to your Qt source location, and the "prefix" path should point to a location on your build drive. This is the path that will contain Qt headers and libraries after the build.
- In your Qt source directory, open the file qtbase/mkspecs/win32-msvc2012/qmake.conf in a text editor. In QMAKE_CFLAGS_RELEASE and QMAKE_CFLAGS_DEBUG, replace the -MD and -MDd with -MT and -MTd, respectively.
- Open an appropriate Visual Studio console window from the start menu. Whether you build a 64 or 32 bit version of Qt will depend on the type of VS Command Prompt you choose.
- Change directory to the build directory containing the script described above, and execute it.
- When prompted for the type of license, choose "Open Source", and answer "yes" when asked whether you accept the terms of the license.
- Run nmake as suggested by configure.
- After a successful build, nmake install will copy libraries and headers to the location specified by the -prefix option.
- The following files must be present in bin:
moc.exe qmake.exe rcc.exe uic.exe
- For 64-bit versions of the libraries, proceed as above, but run configure and nmake steps from a 64-bit Visual Studio command line prompt. The target directory should be named win32-amd64-msvc2012 for MSVC 2012 64-bit builds.
Upload Qt to the BCI2000 server
- Create a self-extracting 7z archive from each subfolder of the qt-x.y.z directory. In order to expand correctly, the archive must contain the qt-x.y.z directory as well.
- For CMake to find an archive on the server, it must be located at the following http path: /externals/qt/qt-x.y.z.subdirname
Note that archives may not have an .exe file extension on the server. It will be added when the file is downloaded by CMake (see BCI2000/build/cmake/FindQt.cmake for details).