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Synchronize Stimuli-Tool from Unity3D with BCI2000

Posted: 12 Jun 2014, 06:15
by maschu
Hello guys,

within the scope of my bachelorthesis I want to design a stimuli-tool in Unity3D, which I can use with a BCI-
System.

I have worked through some related informations. But at that moment I am completely confused how to start.

The biggest problem in my head is, how to synchronize the events from my tool with the recorder of BCI2000 (or
another recorder^^). I don“t even know where I have to put my attention to.

Would someone mind to explain to me the main points I have to consider?
I must confess, I am far away from being an expert in networking etc.

Best regards

Mascha

Re: Synchronize Stimuli-Tool from Unity3D with BCI2000

Posted: 13 Jun 2014, 22:19
by boulay
Start by reading about AppConnector. You may also decide that the per-block states that you can get from App Connector are not sufficient and you may want to implement your own custom app connector that includes an asynchronous input logger.

Re: Synchronize Stimuli-Tool from Unity3D with BCI2000

Posted: 14 Jun 2014, 07:33
by maschu
Hello Boulay,
here again thanks for your fast response.

I have already read the documentation of the AppConnector.
But unfortunately it is still not obvious to me, what I have to do.
Is the AppConnector a tool, which I simply can isntall? Or is it an interface, to which I can connect my external tool over UDP or similar?
Or is it a codefragment, which I can use in my Code? I am a little bit confused ... :(
Is there some more detailed information concerning the AppConnector somewhere?

Best regards

Mascha

Re: Synchronize Stimuli-Tool from Unity3D with BCI2000

Posted: 14 Jun 2014, 10:56
by boulay
I think you should go through the BCI2000 tutorial. There may be some steps that are outdated, but the background information it provides will help you understand how on-line processing and feedback of brain signals works in BCI2000. Then you'll be better able to understand how AppConnector fits in.