twoDText objects no longer displaying in version 3

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eatjason
Posts: 1
Joined: 19 Nov 2009, 10:14

twoDText objects no longer displaying in version 3

Post by eatjason » 09 Aug 2011, 16:46

I have been using the twoDText object to display some information on the screen, but after the version 3 update, no text is displayed. It doesn't look like twoDText objects are used anywhere else in version 3 so I can't check to see if they are used in a different way. I saw that the scenes are being managed in a different way by splitting up overlay objects and scene objects, but it looks like twoDText still derived from overlayObj. Might have something to do with switching over to QT.

mellinger
Posts: 1065
Joined: 12 Feb 2003, 11:06

Re: twoDText objects no longer displaying in version 3

Post by mellinger » 17 Aug 2011, 08:57

Thanks for reporting this issue. I'm currently busy with other tasks, but will come back to this issue ASAP.

Regards,
Juergen

mellinger
Posts: 1065
Joined: 12 Feb 2003, 11:06

Re: twoDText objects no longer displaying in version 3

Post by mellinger » 30 Sep 2011, 12:46

Hi,

your problem has been taken care of. As of r3575, twoDText and other overlay objects are again visible. Also, standard TextField objects are now displayed on top of 3D scenes, so you may use them as well to display text.

Regards,
Juergen

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