C# Programming

Forum for software developers to discuss BCI2000 software development
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krcn

C# Programming

Post by krcn » 04 Nov 2011, 11:33

Hi to all,

I'm wondering if anybody did combine BCI2000 with a self-implemented application written in C#?
I want to develop a game which can be played with a bci. Therefore I want to use BCI2000 for signal acquisition and processing.
But I want to write the game in C#. Therefore I have to combine/connect BCI2000 with my C# program.
Has anybody an example how this would look like? Any help would be great.
Or did anybody else implement an application in C# which is connected to BCI2000?

Thank You.

Nadine

krcn

Re: C# Programming

Post by krcn » 17 Nov 2011, 09:28

Nobody out there who can help me?

august
Posts: 8
Joined: 14 Aug 2011, 04:03

Re: C# Programming

Post by august » 21 Nov 2011, 00:22

You got the same problem with me :)

Gorylla
Posts: 1
Joined: 09 Jan 2012, 07:28

Re: C# Programming

Post by Gorylla » 10 Jan 2012, 03:44

I haven't seen any manuals on this topic. Are you sure that C# and BCI are compatiable?

ikara
Posts: 35
Joined: 25 Mar 2011, 08:18

Re: C# Programming

Post by ikara » 10 Jan 2012, 06:33

Well, you could do some research regarding which brain potential you're going to use.
P300, mu rhythm, SSVEP etc...
In respect to your choice of potential, i'm pretty sure you can "map" certain gameplay functions.
For example you can use SSVEP to control a "Space invades" game, since you have little controls
(left, right, fire).

As for the compatibility issues, I think you can write your game in whatever language you want
and send the necessary "control" data from BCI2000 via udp port, something already implemented in BCI2000 platform.

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