Programming Reference:Thread Class: Difference between revisions
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<tt>BCI2000/src/shared/utils</tt> | <tt>BCI2000/src/shared/utils</tt> | ||
Revision as of 16:06, 19 January 2011
Location
BCI2000/src/shared/utils
Synopsis
The OSThread class provides a wrapper for OS-dependent thread functionality.
Methods
OSThread(bool createSuspended=false)
The thread's constructor's argument determines whether thread execution is started immediately, or whether the thread is initially put into suspended state. By default, the thread is created unsuspended.
~OSThread()
Deleting an OSThread object with a running thread associated will kill the thread, resulting in an undefined state of the parent process. Make sure that the IsTerminated property is true before deleting the OSThread object.
Suspend()
Puts the thread into suspended, i.e. halts execution.
Resume()
Resumes thread operation. For threads that have been created with the createSuspended argument set to true, Resume() will start thread execution.
Terminate()
Initiates thread termination by setting the Terminating property to true.
Events
int Execute
This is the thread's main function. Typically, it will consist of a processing loop that exits when the thread's IsTerminating property becomes true:
int MyThread::Execute()
{
while( !IsTerminating() )
{ // do something
...
}
return 0;
}
Properties
int ID (r)
The thread's OS thread id, or zero if the thread is not running.
bool IsTerminating (r)
True after Terminate() has been called on the thread.
bool IsTerminated (r)
True after the thread has been terminated.
int Result (r)
The return code of the thread's Execute() function on termination of the thread.