Programming Reference:AudioSpellerTarget Class
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Contents |
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Location
src/shared/modules/application/speller
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Synopsis
The AudioSpellerTarget class is a SpellerTarget that presents an AudioStimulus when selected, in addition to entering text.
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Methods
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AudioSpellerTarget(Speller)
The constructor takes a reference to a Speller object as a reference.
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Select
Presents the audio stimulus, and enters text into the speller object specified when constructing the target object.
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Properties
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string EntryText (rw)
The text entered into the speller object when the target is selected.
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string Sound (rw)
A sound file to be played when the target is selected. Alternatively, a text to be rendered by the system's text-to-speech engine; enclose the text in single quotes to distinguish it from a sound file name.
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See also
Programming Reference:Speller Class, Programming Reference:AudioStimulus Class
